I'm using the XZINGObjC framework to create an EAN-Barcode-Image. Following the documentation, I'm doing it like
//in viewDidAppear
//XZING: create Matrix
NSString* eanString = @"1234567890123"; //sth. like that
ZXBitMatrix* result = [writer encode:eanString
format:kBarcodeFormatEan13
width:500
height:500
error:&error];
if (result) {
//XZING: convert matrix to CGImageRef
CGImageRef imageRef = [[ZXImage imageWithMatrix:result] cgimage];
//CRASHLINE HERE!! (this is NOT in the XZING documentation, but i cannot figure out the issue!)
UIImage* uiImage = [[UIImage alloc] initWithCGImage:imageRef]; //<--CRASH: EXC_BAD_ACCESS
if(image != nil){
//assigning image to ui
self.barCodeImageView.image = uiImage;
}
It works, if I step through this code using breakpoints! However, I think at some point an Image is not ready for use?! But I cannot find the reason.
What I tried:
imageRef
and uiImage
as local variables (EXC_BAD_ACCESS CRASH)Same here, every solution worked if I used breakpoints and stepped line by line through the code. What is my mistake here? Any ideas? Thanks in advance!
After some try and error programming, I could fix the issue by replacing the following lines
CGImageRef imageRef = [[ZXImage imageWithMatrix:result] cgimage];
UIImage* uiImage = [[UIImage alloc] initWithCGImage:imageRef]; //<--CRASH
with
UIImage* uiImage = [[UIImage alloc] initWithCGImage:[[ZXImage imageWithMatrix:result] cgimage]];
Still, I don't know why?! I'm pretty sure something isn't hold in the memory or maybe the CGImageRef
isn't ready if I try to convert it to UIImage
.