Getting below error in GPUImage Library when moved from xcode 5.0 to 5.1. After searching on google i found that i need to send int like this [NSNumber numberWithInt:number] but issue is that i dont have control on the value getting passed to sortedArrayUsingComparator in below given code.
Error Log:
Incompatible block pointer types sending 'int (^)(__strong id, _strong id)' to parameter of type 'NSComparator' (aka 'NSComparisonResult (^)(_strong id, __strong id)')
Error on this line : NSArray *sortedPoints = [points sortedArrayUsingComparator:^(id a, id b) {
- (id) initWithCurveFile:(NSString*)curveFile
{
self = [super init];
if (self != nil)
{
NSString *bundleCurvePath = [[[NSBundle mainBundle] resourcePath] stringByAppendingPathComponent: curveFile];
NSFileHandle* file = [NSFileHandle fileHandleForReadingAtPath: bundleCurvePath];
if (file == nil)
{
NSLog(@"Failed to open file");
return self;
}
NSData *databuffer;
// 2 bytes, Version ( = 1 or = 4)
databuffer = [file readDataOfLength: 2];
version = CFSwapInt16BigToHost(*(int*)([databuffer bytes]));
// 2 bytes, Count of curves in the file.
[file seekToFileOffset:2];
databuffer = [file readDataOfLength:2];
totalCurves = CFSwapInt16BigToHost(*(int*)([databuffer bytes]));
NSMutableArray *curves = [NSMutableArray new];
float pointRate = (1.0 / 255);
// The following is the data for each curve specified by count above
for (NSInteger x = 0; x<totalCurves; x++)
{
// 2 bytes, Count of points in the curve (short integer from 2...19)
databuffer = [file readDataOfLength:2];
short pointCount = CFSwapInt16BigToHost(*(int*)([databuffer bytes]));
NSMutableArray *points = [NSMutableArray new];
// point count * 4
// Curve points. Each curve point is a pair of short integers where
// the first number is the output value (vertical coordinate on the
// Curves dialog graph) and the second is the input value. All coordinates have range 0 to 255.
for (NSInteger y = 0; y<pointCount; y++)
{
databuffer = [file readDataOfLength:2];
short y = CFSwapInt16BigToHost(*(int*)([databuffer bytes]));
databuffer = [file readDataOfLength:2];
short x = CFSwapInt16BigToHost(*(int*)([databuffer bytes]));
[points addObject:[NSValue valueWithCGSize:CGSizeMake(x * pointRate, y * pointRate)]];
}
[curves addObject:points];
}
[file closeFile];
rgbCompositeCurvePoints = [curves objectAtIndex:0];
redCurvePoints = [curves objectAtIndex:1];
greenCurvePoints = [curves objectAtIndex:2];
blueCurvePoints = [curves objectAtIndex:3];
}
return self;
}
- (NSArray *)getPreparedSplineCurve:(NSArray *)points
{
if (points && [points count] > 0)
{
// Sort the array.
NSArray *sortedPoints = [points sortedArrayUsingComparator:^(id a, id b) {
float x1 = [(NSValue *)a CGPointValue].x;
float x2 = [(NSValue *)b CGPointValue].x;
return x1 > x2;
}];
// Convert from (0, 1) to (0, 255).
NSMutableArray *convertedPoints = [NSMutableArray arrayWithCapacity:[sortedPoints count]];
for (int i=0; i<[points count]; i++){
CGPoint point = [[sortedPoints objectAtIndex:i] CGPointValue];
point.x = point.x * 255;
point.y = point.y * 255;
[convertedPoints addObject:[NSValue valueWithCGPoint:point]];
}
NSMutableArray *splinePoints = [self splineCurve:convertedPoints];
// If we have a first point like (0.3, 0) we'll be missing some points at the beginning
// that should be 0.
CGPoint firstSplinePoint = [[splinePoints objectAtIndex:0] CGPointValue];
if (firstSplinePoint.x > 0) {
for (int i=0; i <=firstSplinePoint.x; i++) {
CGPoint newCGPoint = CGPointMake(0, 0);
[splinePoints insertObject:[NSValue valueWithCGPoint:newCGPoint] atIndex:0];
}
}
// Prepare the spline points.
NSMutableArray *preparedSplinePoints = [NSMutableArray arrayWithCapacity:[splinePoints count]];
for (int i=0; i<[splinePoints count]; i++)
{
CGPoint newPoint = [[splinePoints objectAtIndex:i] CGPointValue];
CGPoint origPoint = CGPointMake(newPoint.x, newPoint.x);
float distance = sqrt(pow((origPoint.x - newPoint.x), 2.0) + pow((origPoint.y - newPoint.y), 2.0));
if (origPoint.y > newPoint.y)
{
distance = -distance;
}
[preparedSplinePoints addObject:[NSNumber numberWithFloat:distance]];
}
return preparedSplinePoints;
}
return nil;
}
A comparison block must return a NSComparisonResult
, which is
NSOrderedAscending
, NSOrderedSame
, or NSOrderedDescending
(a.k.a. -1
, 0
, +1
),
depending on whether the first element is smaller, equal to or larger than the second element).
Returning x1 > x2
does not fulfill this requirement, and the compiler complains because
it "infers" the return type as int
from the last statement.
To solve this problem, you can
-1
, 0
, or +1
, andNSComparisonResult
to make the compiler happy.You can also simplify the code slightly by declaring the block parameters as
NSValue *
.
NSArray *sortedPoints = [points sortedArrayUsingComparator:^NSComparisonResult(NSValue *a, NSValue *b) {
float x1 = [a CGPointValue].x;
float x2 = [b CGPointValue].x;
return (x1 > x2) - (x2 > x1); // -1, 0, or +1
}];