So I've got a simple UI, A Start button, some text/labels, and a progress bar. When the Start button is click, the NSProgressIndicator should animate. Here's my code:
@synthesize progressBar = progressBar;
/* Some code and setup stuffs... */
- (IBAction)startAction:(id)sender {
NSLog(@"Button clicked.");
NSLog(@"Beginning Socketry and socket creation...");
[progressBar setUsesThreadedAnimation:YES];
[progressBar setIndeterminate:YES];
[progressBar startAnimation:progressBar];
}
I've checked multiple source (Apple Developer Portal, etc.), and nothing works. I don't have to have the NSPIndicator, but it would be really nice if I could. Also, here's my AppDelegate.h file:
#import <Cocoa/Cocoa.h>
@interface AppDelegate : NSObject <NSApplicationDelegate>
@property (assign) IBOutlet NSWindow *window;
@property (readonly, strong, nonatomic) NSPersistentStoreCoordinator *persistentStoreCoordinator;
@property (readonly, strong, nonatomic) NSManagedObjectModel *managedObjectModel;
@property (readonly, strong, nonatomic) NSManagedObjectContext *managedObjectContext;
@property (weak) IBOutlet NSProgressIndicator *progressBar;
- (IBAction)saveAction:(id)sender;
- (IBAction)startAction:(id)sender;
- (IBAction)changeStatus:(id)sender;
- (IBAction)changeProgress:(id)sender;
@end
Go to the Attributes Inspector of the Progress Indicator and set up as shown in the picture below:
See code below:
@synthesize progressBar;
- (IBAction)startAction:(id)sender {
[progressBar setHidden:NO];
[progressBar setIndeterminate:YES];
[progressBar setUsesThreadedAnimation:YES];
[progressBar startAnimation:nil];
}