Does anyone know what events are built-in in Socket.io?
For example: connection
, disconnect
, join
etc.
Here is all I found in the official docs:
Client-side events for
socket.io
object:
connect
. Fired upon a successful connection.connect_error
. Fired upon a connection error.Object
error objectconnect_timeout
. Fired upon a connection timeout.reconnect
. Fired upon a successful reconnection.Number
reconnection attempt numberreconnect_attempt
. Fired upon an attempt to reconnect.reconnecting
. Fired upon an attempt to reconnect.Number
reconnection attempt numberreconnect_error
. Fired upon a reconnection attempt error.Object
error objectreconnect_failed
. Fired when couldn’t reconnect within reconnectionAttempts
Client-side events for
socket
object:
connect
. Fired upon connecting.error
. Fired upon a connection errorObject
error datadisconnect
. Fired upon a disconnection.reconnect
. Fired upon a successful reconnection.Number
reconnection attempt numberreconnect_attempt
. Fired upon an attempt to reconnect.reconnecting
. Fired upon an attempt to reconnect.Number
reconnection attempt numberreconnect_error
. Fired upon a reconnection attempt error.Object
error objectreconnect_failed
. Fired when couldn’t reconnect within reconnectionAttempts
connection
/ connect
. Fired upon a connection.Socket
the incoming socket.For the current version (1.3.4
) the reconnect_attempt
and reconnecting
client-side events are synonyms.