I want to create a pie with 12 slices, with each slice a different colour.
Pretty much every colour wheel seems to follow the same format; eg: http://www.tigercolor.com/color-lab/color-theory/color-theory-intro.htm .
But what algorithms are there for generating the colours? What is the math behind RGB(theta)? Surely there must be some established science on this, but Google is not giving me any clues.
Have a look at http://www.easyrgb.com it has the algorithms behind many color conversions. Here's the RGB -> HSV one.
var_R = ( R / 255 ) //RGB from 0 to 255
var_G = ( G / 255 )
var_B = ( B / 255 )
var_Min = min( var_R, var_G, var_B ) //Min. value of RGB
var_Max = max( var_R, var_G, var_B ) //Max. value of RGB
del_Max = var_Max - var_Min //Delta RGB value
V = var_Max
if ( del_Max == 0 ) //This is a gray, no chroma...
{
H = 0 //HSV results from 0 to 1
S = 0
}
else //Chromatic data...
{
S = del_Max / var_Max
del_R = ( ( ( var_Max - var_R ) / 6 ) + ( del_Max / 2 ) ) / del_Max
del_G = ( ( ( var_Max - var_G ) / 6 ) + ( del_Max / 2 ) ) / del_Max
del_B = ( ( ( var_Max - var_B ) / 6 ) + ( del_Max / 2 ) ) / del_Max
if ( var_R == var_Max ) H = del_B - del_G
else if ( var_G == var_Max ) H = ( 1 / 3 ) + del_R - del_B
else if ( var_B == var_Max ) H = ( 2 / 3 ) + del_G - del_R
if ( H < 0 ) H += 1
if ( H > 1 ) H -= 1
}