I wondered if anyone could shed some light on the way in which layers are managed in Canvas and KineticJS. I'm struggling understand why when i clear(); a layer, then use the draw(); function on that layer again, it comes back with the shapes etc that I originally add to that layer.
for example:
I assumed clearing a layer completely removes it, and in order to redraw it i would have to set up new shapes and construct a new layer.
If anyone could explain this too me I would be very thankful.
Cheers, Caius
One has to be honest that this documentation is not be considered uber-verbose, but as you can see here: http://jsfiddle.net/vPGbz/2/ clear
will only remove the drawn representation of a layer from the Stage object. What you are looking for is the remove
method that is used to remove certain elements from the layer.
Like:
circleLayer.remove(circle);