I am trying to set keyCode on dispatched event object .
On button click, event is raised on textbox control to simulating keydown event. Event is raised successfully, but keyCode is 0. I need to send event object with correct keyCode to textbox. I've been using code from here.
How to set keyCode value in dispatched event?
<html>
<head>
</head>
<body>
<input type="button" id="btn" value="Click"></input>
<input type="text" id="txt"></input>
<script>
document.getElementById('btn').addEventListener("click", btnClick);
document.getElementById('txt').addEventListener("keydown", txtKeydown);
function btnClick(e) {
var txt = document.getElementById('txt');
var dispatchKeyboardEvent = function(target, initKeyboradEvent_args) {
var e = document.createEvent("KeyboardEvents");
e.initKeyboardEvent.apply(e, Array.prototype.slice.call(arguments, 1));
e.keyCode = 83;
e.charCode = 0;
target.dispatchEvent(e);
};
var canceled = !dispatchKeyboardEvent(txt,
'keydown', true, true, // type, bubbles, cancelable
window, // window
's', // key
0, // location: 0=standard, 1=left, 2=right, 3=numpad, 4=mobile, 5=joystick
false, false, false); // Ctr, Alt, Shift
}
function txtKeydown(e) {
console.dir(e);
console.log(e.keyCode);
}
</script>
</body>
</html>
I am amazed that this bug has been sitting there for ages. There seems to be a workaround using generic events. Here's a demo: http://jsbin.com/awenaq/3