I can't figure out why I can't make my server to run emit function.
Here's my code:
myServer.prototype = new events.EventEmitter;
function myServer(map, port, server) {
...
this.start = function () {
console.log("here");
this.server.listen(port, function () {
console.log(counterLock);
console.log("here-2");
this.emit('start');
this.isStarted = true;
});
}
listener HERE...
}
The listener is:
this.on('start',function(){
console.log("wtf");
});
All the console types is this:
here
here-2
Any idea why it wont print 'wtf'
?
Well, we're missing some code, but I'm pretty sure this
in the listen
callback won't be your myServer
object.
You should cache a reference to it outside the callback, and use that reference...
function myServer(map, port, server) {
this.start = function () {
console.log("here");
var my_serv = this; // reference your myServer object
this.server.listen(port, function () {
console.log(counterLock);
console.log("here-2");
my_serv.emit('start'); // and use it here
my_serv.isStarted = true;
});
}
this.on('start',function(){
console.log("wtf");
});
}
...or bind
the outer this
value to the callback...
function myServer(map, port, server) {
this.start = function () {
console.log("here");
this.server.listen(port, function () {
console.log(counterLock);
console.log("here-2");
this.emit('start');
this.isStarted = true;
}.bind( this )); // bind your myServer object to "this" in the callback
};
this.on('start',function(){
console.log("wtf");
});
}