I currently want to make a marquee of several images, but my code only allows one. Do you know any way I could add several images to this code? (I have already tried adding the images directly into the div element within the body - it doesn't work.)
<style type="text/css">
<!--
#container {
background-image: url(images/avycopy.jpg), url(images/5mwmcp.jpg);
height:428px;
width:284px;
background-repeat:repeat-x;
background-size:284px 428px;
background-position: top left, top right;
}
-->
</style>
<script type="text/javascript">
<!--
var p=0;
var speed=20; // vary this to suit, larger value - slower speed
window.onload=function() {
gallery();
}
function gallery() {
document.getElementById('container').style.backgroundPosition=p+'px 0';
p--; //change this to p-- for right to left direction
setTimeout('gallery()',speed);
}
//-->
</script>
I've put such a slider together for you. No frameworks necessary, although there are some cross-browsers concerns I haven't dealt with (including IE before version 8 dealing with scrollWidth differently).
First, arrange the code like so:
<div id="marquee-container"
><span><img src="http://www.dragonfly-site.com/graphics/20-free-dragonfly-clip-art-l.jpg" /></span
><span><img src="http://0.tqn.com/d/macs/1/0/2/M/-/-/clipprojectchristmas_400x400.png" /></span
></div>
Add some CSS like this:
#marquee-container {
width: 500px; /* or whatever you want */
margin: 0 auto; /* centers it */
overflow: hidden;
white-space: nowrap;
}
Now all that should remain is javascript to keep it moving. This will jump back to the beginning once it scrolls all the way; it should look continuous because it duplicates all the images at the end:
(function(window, document, undefined) {
var spaceinterval = 1;
var timeinterval = 10; // `speed`
var max;
var firstrun = true;
// Interval function:
var gallery = function() {
var elem = document.getElementById("marquee-container");
if (elem) {
if (firstrun) {
max = elem.scrollWidth;
// Clone the children of the container until the
// scrollWidth is at least twice as large as max.
while (elem.scrollWidth < max * 2) {
var length = elem.children.length;
for (var i = 0; i < length; ++i) {
elem.appendChild(elem.children[i].cloneNode(true));
}
break;
}
firstrun = false;
}
if (elem.scrollLeft >= max) {
elem.scrollLeft -= max;
} else {
elem.scrollLeft += spaceinterval;
}
}
};
window.setInterval(gallery, timeinterval);
})(window, document);