Adding Event Listeners on Elements - Javascript

simplified. picture simplified. · Jun 22, 2011 · Viewed 84.9k times · Source

Are there ways for me to listen for onblur or onclick events in javascript from an onload function? instead of doing it in the element itself.

<input type="button" id="buttonid" value="click" onclick="func()">

to become something like

function onload() {
      var button = document.getElementById("buttonid");
      button.addEventListener("onclick", function() { alert("alert");});
}

EDIT

<html>

<head>

     <script>

     function onload() {

        var button = document.getElementById("buttonid");

        if(button.addEventListener){
             button.addEventListener("click", function() { alert("alert");});
        } else {
             button.attachEvent("click", function() { alert("alert");});
        };
     };

          window.onload = onload;


     </script>

</head>

<body>

<input type="button" id="buttonid" value="click">


</body>

</html>

UPDATE

 <script type="text/javascript">

 function on_load() {

    var button = document.getElementById("buttonid");

    if(button.addEventListener){
         button.addEventListener("click", function() { alert("alert");});
    } else {
         button.attachEvent("click", function() { alert("alert");});
    };
 };

      window.onload = on_load();


 </script>

Answer

Shef picture Shef · Jun 22, 2011

The way you are doing it is fine, but your event listener for the click event should be like this:

button.addEventListener("click", function() { alert("alert");});

Notice, the click event should be attached with "click", not "onclick".

You can also try doing this the old way:

function onload() {
   var button = document.getElementById("buttonid");
   // add onclick event 
   button.onclick = function() { 
        alert("alert");
   }
}

Update 1

You need to also monitor for IE < 9, because those Vs use attachEvent(). Attach the event like this, so it will work with dinosaur browsers:

if(button.addEventListener){
    button.addEventListener('click', function() { alert("alert");});    
} else if(button.attachEvent){ // IE < 9 :(
    button.attachEvent('onclick', function() { alert("alert");});
}

Update 2

Based on your edit, this should work works just fine.

<html>
    <head>
        <script type="text/javascript">
            function init() {
                var button = document.getElementById("buttonid");
                if(button.addEventListener){
                    button.addEventListener("click", function() { alert("alert");}, false);
                } else if(button.attachEvent){
                    button.attachEvent("onclick", function() { alert("alert");});
                }
            };
            if(window.addEventListener){
                window.addEventListener("load", init, false);
            } else if(window.attachEvent){
                window.attachEvent("onload", init);
            } else{
               document.addEventListener("load", init, false);
            }
        </script>
    </head>
    <body>
        <input type="button" id="buttonid" value="click">
    </body>
</html>

Please, do not use window.onload = on_load();, this will prevent all other onload event listeners from getting fired, or you are risking for your event listener to get overwritten. Consider attaching the onload event the way I am suggesting above.