I must start this question by saying that I have very little knowledge of javascript (I'm practiced in Java) and just wanted to make a (somewhat) simple Discord bot that would say messages at random times. I Frankensteined 2 pieces of code from various tutorials together and currently have this:
var Discord = require('discord.io');
var logger = require('winston');
var auth = require('./auth.json');
//random bot code
var randomMessage;
var randOn = false;
var responseArray = [ //add more messages here
"Ayy, lmao!",
"Say what?",
"roflmaotntpmp"
];
var prefix = "!";
var timer = [5,10]; //set min and max in seconds for random messages
// Configure logger settings
logger.remove(logger.transports.Console);
logger.add(new logger.transports.Console, {
colorize: true
});
logger.level = 'debug';
// Initialize Discord Bot
var bot = new Discord.Client({
token: auth.token,
autorun: true
});
bot.on('ready', function (evt) {
logger.info('Connected');
logger.info('Logged in as: ');
logger.info(bot.username + ' - (' + bot.id + ')');
});
bot.on('message', (msg) => {
if (msg.content.startsWith(prefix + "on")) {
if (randOn) {
msg.channel.sendMessage("Already running.");
}
else {
msg.channel.sendMessage("Random message started.")
randomMessage = setTimeout(function() {
randMsg(msg.channel);
}, 1000*timer[0]);
}
}
else if (msg.content.startsWith(prefix + "off")) {
if (randOn) {
clearTimeout(randomMessage);
msg.channel.sendMessage("Random message disabled.");
}
else {
msg.channel.sendMessage("Not running.");
}
}
});
function randomIntFromInterval(min, max) {
return Math.floor(Math.random()*(max-min+1)+min);
}
function randMsg(msgChan) {
console.log("callback");
var interval = 1000*randomIntFromInterval(timer[0],timer[1]);
var rand = randomIntFromInterval(0,responseArray.length-1);
if(responseArray[rand]) {
msgChan.sendMessage(responseArray[rand]);
}
randomMessage = setTimeout(function() {
randMsg(msgChan);
}, interval);
}
The problem is occurring in this block:
bot.on('message', (msg) => {
if (msg.content.startsWith(prefix + "on")) {
if (randOn) {
msg.channel.sendMessage("Already running.");
}
Every time I attempt to command the bot in my discord chat (!on) I get the error "TypeError: Cannot read property 'startsWith' of undefined" in Node.js/command prompt. I've tried various things to fix it (removing "content" from both msg.content... statements - no complaints but absolutely nothing happens) but... I honestly have no idea what I'm doing. I've checked every post on the internet that deals with similar things and nothing has been able to answer this. I'm hoping it's a simple syntax thing/something not declared properly... If you have some time and pity for me, please help. I know I've gotten myself into a mess but I refuse to abandon it!
Let me know what other information I can provide to help.
Your issue is, that you mix discord.js
with discord.io
discord.js
is object oriented where discord.io
is not, so in discord.io
your message is already a string!
Example discord.io message event.
bot.on('message', function(user, userID, channelID, message, event) {
if (message === "ping") {
bot.sendMessage({
to: channelID,
message: "pong"
});
}
});