Typically when you're writing a .jsx script to automate an Adobe product (like InDesign, Illustrator or Photoshop), you write, debug and execute the script from the ExtendScript IDE. Is it possible to bypass ExtendScript and run the script from a third program?
I think Adobe products have a built-in JavaScript interpreter which ExtendScript can connect to to access the Adobe object models and automate their software. I'd like to be able to connect directly to that interpreter and run jsx files just as I would in ExtendScript.
Are you on a Mac? If so, you can use AppleScript with the osascript
tool to execute your JavaScript. Here are some examples:
Save this as ~/temp/foo.scpt:
tell application "Adobe Illustrator"
-- 'do javascript' runs any arbitrary JS.
-- We're using the #include feature to run another
-- file. (That's an Adobe extension to JS.)
--
-- You have to pass a full, absolute path to #include.
--
-- The documentation alleges that 'do javascript'
-- can be passed an AppleScript file object, but
-- I wasn't able to get that to work.
do javascript "#include ~/temp/foo.jsx"
end tell
And save this as ~/temp/foo.jsx:
var doc = app.activeDocument;
var numLayers = doc.layers.length;
// The last value in the JSX file will be printed out by
// osascript.
numLayers;
Now, from the command line run osascript ~/temp/foo.scpt
It will print the number of layers in the active Illustrator document.
Getting data out of the JavaScript is limiting. You can't print to stdout from within the JavaScript. Instead, place the value you want to return as the last statement of the JSX file; it will be printed by osascript
. (Here's why: The last value in the JSX file is the return value of the do javascript
AppleScript statement. That is also the last value in the AppleScript file, and osascript
prints the final value.)
The value you return from JavaScript can be a number, a string, an array, or anything else that retains its value when converted to a string. If you want to return a complex object, you'll need to #include a JSON library and call .toJSONString()
on the object.
To pass arguments to the JSX code, follow this example:
File ~/temp/args.scpt:
on run argv
tell application "Adobe Illustrator"
set js to "#include '~/temp/args.jsx';" & return
set js to js & "main(arguments);" & return
do javascript js with arguments argv
end tell
end run
File ~/temp/args.jsx
function main(argv) {
var layer = app.activeDocument.activeLayer;
app.defaultStroked = true;
app.defaultFilled = true;
// Top, left, width, height (in points).
// Note that parameters start at argv[0].
layer.pathItems.rectangle(argv[0], argv[1], argv[2], argv[3]);
}
And then run osascript args.scpt 50 30 10 80
The do javascript
command also has options for launching the ExtendScript debugger. For details, open the Illustrator dictionary in AppleScript Editor.