Which solution do you recommend, the second is simpler ( less code ), but there are drawbacks on using it ?
First: (Set a global debug flag)
// the first line of code
var debug = true;
try {
console.log
} catch(e) {
if(e) {
debug=false;
}
};
// Then later in the code
if(debug) {
console.log(something);
}
Second: override console.log
try {
console.log
} catch(e) {
if (e) {
console.log = function() {}
}
};
// And all you need to do in the code is
console.log(something);
Neither, but a variation of the second. Lose the try...catch
and check for existence of the console object properly:
if (typeof console == "undefined") {
window.console = {
log: function () {}
};
}
console.log("whatever");