When I try to run my node.js application on a localhost server, it does not run and demands a required upgrade. I have tried to run the code but I get the following error:
server code
var WebSocketServer = require('ws').Server,
ws = new WebSocketServer({port: 80}),
CLIENTS=[];
**new connection etablished**
ws.on('connection', function(conn) {
CLIENTS.push(conn);
conn.on('message', function(message) {
console.log('received: %s', message);
sendAll(message);
});
console.log("new connection");
conn.send("NOUVEAU CLIENT CONNECTE");
**if you close connection**
conn.on('close', function() {
console.log("connection closed");
CLIENTS.splice(CLIENTS.indexOf(conn), 1);
});
});
**send messeages vers all clients**
function sendAll (message) {
for (var i=0; i<CLIENTS.length; i++) {
var j=i+1;
CLIENTS[i].send("Message pour le client "+j+": "+message);
}
}
client code
<p>
Result :<output name="" type="text" id="result" value"readonly"></output>
</p>
<input type="text" onchange="ws.send(this.value);">
</body>
<script>
var ws =new WebSocket('ws://localhost:80');
ws.onmessage=function(event){
document.getElementById("result").value=event.data;
}
</script>
Upgrade Required
is a reference to the header that is sent when establishing a WebSocket connection between a client (i.e. the browser) and the server.
Like @Prinzhorn stated in his comment, you need a client application that connects to your WebSockets server, which could be a static html page. I recommend you reading this introduction to websockets to understand better how WebSockets work.