I want to check in a script if a certain other module is already loaded.
if (ModuleName) {
// extend this module
}
But if ModuleName
doesn't exist, that throw
s.
If I knew what the Global Object
was I could use that.
if (window.ModuleName) {
// extend this module
}
But since I want my module to work with both browsers and node
, rhino
, etc., I can't assume window
.
As I understand it, this doesn't work in ES 5 with "use strict"
;
var MyGLOBAL = (function () {return this;}()); // MyGlobal becomes null
This will also fail with a thrown exception
var MyGLOBAL = window || GLOBAL
So it seems like I'm left with
try {
// Extend ModuleName
}
catch(ignore) {
}
None of these cases will pass JSLint.
Am I missing anything?
Well, you can use the typeof
operator, and if the identifier doesn't exist in any place of the scope chain, it will not throw a ReferenceError
, it will just return "undefined"
:
if (typeof ModuleName != 'undefined') {
//...
}
Remember also that the this
value on Global code, refers to the global object, meaning that if your if
statement is on the global context, you can simply check this.ModuleName
.
About the (function () { return this; }());
technique, you are right, on strict mode the this
value will simply be undefined
.
Under strict mode there are two ways to get a reference to the Global object, no matter where you are:
Through the Function
constructor:
var global = Function('return this')();
Functions created with the Function
constructor don't inherit the strictness of the caller, they are strict only if they start their body with the 'use strict'
directive, otherwise they are non-strict.
This method is compatible with any ES3 implementation.
Through an indirect eval
call, for example:
"use strict";
var get = eval;
var global = get("this");
The above will work because in ES5, indirect calls to eval
, use the global environment as both, the variable environment and lexical environment for the eval code.
See details on Entering Eval Code, Step 1.
But be aware that the last solution will not work on ES3 implementations, because an indirect call to eval
on ES3 will use the variable and lexical environments of the caller as the environments for the eval code itself.
And at last, you may find useful to detect if strict mode is supported:
var isStrictSupported = (function () { "use strict"; return !this; })();