Lodash rounding precision

Tim Perkins picture Tim Perkins · Sep 1, 2015 · Viewed 14.4k times · Source

I'm trying to display a number as a percent by using _.round and then by multiplying the number by 100. For some reason, when I multiply the rounded number, the precision gets messed up. Here's what it looks like:

var num = 0.056789,
    roundingPrecision = 4,
    roundedNum = _.round(num, roundingPrecision),
    percent = (roundedNum * 100) + '%';

console.log(roundedNum); // 0.0568
console.log(percent); // 5.680000000000001%

fiddle

Why is the 0.000000000000001 added to the number after multiplying by 100?

Answer

Benny Bottema picture Benny Bottema · Jul 22, 2016

This is due to the fact that numbers are represented internally as binary numbers with limited precision.

See also "Is floating point math broken?"


Is floating point math broken?

0.1 + 0.2 == 0.3 -> false

0.1 + 0.2 -> 0.30000000000000004

Any ideas why this happens?

Which got the answer:

Binary floating point math is like this. In most programming languages, it is based on the IEEE 754 standard. JavaScript uses 64-bit floating point representation, which is the same as Java's double. The crux of the problem is that numbers are represented in this format as a whole number times a power of two; rational numbers (such as 0.1, which is 1/10) whose denominator is not a power of two cannot be exactly represented.


To get the correct outcome in your case, you need to round after all the arithmetic:

var num = 0.056789,
  roundingPrecision = 4,
  roundedNum = _.round(num * 100, roundingPrecision),
  percent = roundedNum + '%';

console.log(percent); // 5.0569%
<script src="https://cdnjs.cloudflare.com/ajax/libs/lodash.js/3.10.1/lodash.min.js"></script>