Canvas drawimage with round corners

tbutcaru picture tbutcaru · Oct 25, 2013 · Viewed 15.1k times · Source

I'm using this coverflow script on my website and I don't know how to output the canvas with rounded corners.

This is the code that draws the image

ctx.drawImage(image, cropLeft, cropTop, wid-2*cropLeft, hei-2*cropTop, 0, 0, newWidth, newHeight);

I read some tutorials using arc() or arcTo() functions but none of them we're using an image as object.

UPDATE1: I see that drawimage() has only the following parameters for drawing: • Images the same size and composition as the original • Images that are resized from the original • Images that are cropped from the original

So, I guess, it's not possible to draw images with rounded corners through canvas..

Answer

markE picture markE · Oct 25, 2013

You can use context.clip() to draw an image that's clipped inside a rounded rectangle

enter image description here

First draw a rectangle with rounded corners (no need to stroke or fill):

  // draw a rounded rectangle

  ctx.beginPath();
  ctx.moveTo(x + radius, y);
  ctx.lineTo(x + width - radius, y);
  ctx.quadraticCurveTo(x + width, y, x + width, y + radius);
  ctx.lineTo(x + width, y + height - radius);
  ctx.quadraticCurveTo(x + width, y + height, x + width - radius, y + height);
  ctx.lineTo(x + radius, y + height);
  ctx.quadraticCurveTo(x, y + height, x, y + height - radius);
  ctx.lineTo(x, y + radius);
  ctx.quadraticCurveTo(x, y, x + radius, y);
  ctx.closePath();

Then call context.clip which will cause all future drawings to be clipped inside the rect

  ctx.clip();

Finally, draw your image inside that rectangle and your image will be clipped round.

  ctx.drawImage(img,10,10,102,77);

Here is example code and a Fiddle: http://jsfiddle.net/m1erickson/FLaee/

<!doctype html>
<html>
<head>
<link rel="stylesheet" type="text/css" media="all" href="css/reset.css" /> <!-- reset css -->
<script type="text/javascript" src="http://code.jquery.com/jquery.min.js"></script>

<style>
    body{ background-color: ivory; }
    #canvas{border:1px solid red;}
</style>

<script>
$(function(){

    var canvas=document.getElementById("canvas");
    var ctx=canvas.getContext("2d");

    var img=new Image();
    img.onload=function(){
        ctx.save();
        roundedImage(10,10,102,77,10);
        ctx.clip();
        ctx.drawImage(img,10,10,102,77);
        ctx.restore();
    }
    img.src="https://dl.dropboxusercontent.com/u/139992952/stackoverflow/sky-bg2.jpg";


    function roundedImage(x,y,width,height,radius){
      ctx.beginPath();
      ctx.moveTo(x + radius, y);
      ctx.lineTo(x + width - radius, y);
      ctx.quadraticCurveTo(x + width, y, x + width, y + radius);
      ctx.lineTo(x + width, y + height - radius);
      ctx.quadraticCurveTo(x + width, y + height, x + width - radius, y + height);
      ctx.lineTo(x + radius, y + height);
      ctx.quadraticCurveTo(x, y + height, x, y + height - radius);
      ctx.lineTo(x, y + radius);
      ctx.quadraticCurveTo(x, y, x + radius, y);
      ctx.closePath();
    }

}); // end $(function(){});
</script>

</head>

<body>
    <canvas id="canvas" width=300 height=300></canvas>
</body>
</html>