Despite many article on SO on how to simulate key presses (keydown/keypress) in JS, no one solution seems to be working with the browsers I'm using (Firefox ESR 17.0.7, Chrome 28.0.1500.72, IE 10). The solutions I have tested were taken from here, here, and here.
What I'm trying to do is to simulate ANY keystroke in a textarea / input. While I can append / delete characters directly changing "value", I see no option but input simulation for the keys like "Up", "Down", "Home", and some others.
According to the documentation, it should be simple. For example:
var e = document.createEvent("KeyboardEvent");
if (e.initKeyboardEvent) { // Chrome, IE
e.initKeyboardEvent("keydown", true, true, document.defaultView, "Enter", 0, "", false, "");
} else { // FF
e.initKeyEvent("keydown", true, true, document.defaultView, false, false, false, false, 13, 0);
}
document.getElementById("text").dispatchEvent(e);
indeed fires the "Enter" keydown event, and my handler can catch it. However, it does not affect the textarea in any way - a new line does not appear. Same for other key-codes: characters do not appear, arrows do not change the caret's location, etc.
I have extended the code by Orwellophile and posted it to http://jsfiddle.net/npF3d/4/ , so anyone can play with the code. In my browsers, no button produces any effect on the textarea in any condition.
I would appreciate any help on this issue.
I'm pretty certain that this is a "security" thing, as I've run into the same thing when trying to simulate key presses before.
Q: How can I type programatically then?
A: Getting/setting selectionStart, selectionEnd, etc, as well as using these in combination with String methods like slice
to insert characters. (See HTMLTextAreaElement reference)
Q: Why would you still use this kind of event then?
A: All of the event listeners will work as if it was a real key event.
Reduced functionality for arrows/home/end can be achieved thusly DEMO
function homeKey(elm) {
elm.selectionEnd =
elm.selectionStart =
elm.value.lastIndexOf(
'\n',
elm.selectionEnd - 1
) + 1;
}
function endKey(elm) {
var pos = elm.selectionEnd,
i = elm.value.indexOf('\n', pos);
if (i === -1) i = elm.value.length;
elm.selectionStart = elm.selectionEnd = i;
}
function arrowLeft(elm) {
elm.selectionStart = elm.selectionEnd -= 1;
}
function arrowRight(elm) {
elm.selectionStart = elm.selectionEnd += 1;
}
function arrowDown(elm) {
var pos = elm.selectionEnd,
prevLine = elm.value.lastIndexOf('\n', pos),
nextLine = elm.value.indexOf('\n', pos + 1);
if (nextLine === -1) return;
pos = pos - prevLine;
elm.selectionStart = elm.selectionEnd = nextLine + pos;
}
function arrowUp(elm) {
var pos = elm.selectionEnd,
prevLine = elm.value.lastIndexOf('\n', pos),
TwoBLine = elm.value.lastIndexOf('\n', prevLine - 1);
if (prevLine === -1) return;
pos = pos - prevLine;
elm.selectionStart = elm.selectionEnd = TwoBLine + pos;
}
Q: Where does it go wrong?
A: If lines are long enough to be wrapped, it will treat them as if unwrapped.