If I’m doing multiple animations, is it OK performance-wise to add multiple requestAnimationFrame
callbacks? F.ex:
function anim1() {
// animate element 1
}
function anim2() {
// animate element 2
}
function anim3() {
// animate element 3
}
requestAnimationFrame(anim1);
requestAnimationFrame(anim2);
requestAnimationFrame(anim3);
Or is it proven worse than using a single callback:
(function anim() {
requestAnimationFrame(anim);
anim1();
anim2();
anim3();
}());
I’m asking because I don’t really know what is going on behind the scenes, is requestAnimationFrame
queuing callbacks when you call it multiple times?
You should be using only one requestAnimationFrame
call as calls to requestAnimationFrame
do stack. The single callback version is thus more performant.