I am trying to distinguish the different use of the keydown
, keypress
, keyup
, input
, change
event in JavaScript.
If it is a JavaScript autocomplete search box, is it true that we have to use the input
event handler?
The reason is:
the change
event handler won't be invoked until the user press Enter or leave that input box (by the Tab key or clicking outside of the input box), so the change
event cannot possibly fit the purpose of making suggestion when the user types in one more character to the input box.
The keydown
event handler can be used to "add" the keystroke to the search term, but for CTRL-v or CMD-v (on Mac) to paste it, we can't really get the keyCode
one by one if we paste a word such as hello
into the search box -- because only one keydown will be for the CTRL and one keydown for the v
, instead of hello
-- but we can use the input box's value
attribute to get the value -- however, what if the user uses the mouse to right click and choose "paste" to add text to the box -- in which case should we, or can we use a mouse event handler to look at the value
attribute? It is just too messy to deal with such low level of keyboard and mouse.
So the input
event handler seems to just fit the exact purpose because ANY value change, the input
event handler will be invoked. And that's why the input
event handler can be important and useful.
We still need the keydown
event handler, because what if the user presses the Down Arrow key to go down on the list of possible item? (and possibly the ESC to make the autocomplete suggestion box disappear). In these cases, the input
event handler and the change
event handler won't be invoked, and the keydown
event will be useful for these cases.
Is the above concept correct, mainly for understanding the input
event?
(A jsfiddle for understanding what events handlers are called: http://jsfiddle.net/jYsjs/ )
You have it mostly right, here is a detailed look at the events and potential input cases.
This is when the different event are triggered:
change
This will be called when the blur
event is triggered if the value of the <input>
has been changed. In other words it will trigger when the input loses focus and the value is different to what it was.
input
The input
event is basically everything you are looking for, it captures the event on any input change and most likely came about due to the headaches causes when developing something that watches every keystroke. The input event even manages to catch the case where the mouse pastes in content.
Unfortunately the input
event is relatively new and only available to modern browsers (IE9+).
keydown
The keydown
event is pretty simple, it triggers when the user pushes the key down.
keypress
The keypress
event is supposed to represent a character being typed. Because of this, it does not capture backspace or delete which immediately dismisses it for use over keydown
.
keyup
Much like keydown
, it triggers whenever the user releases a key.
paste
This handy event triggers when data is pasted into the element.
Note that keydown
, keypress
and keyup
carry with them information about the modifier keys Ctrl, Shift and Alt in the properties ctrlKey
, shiftKey
and altKey
respectively.
Here is a list of the cases you need to consider:
Entering input with keyboard (includes holding down a key)
Triggers: keydown
, keypress
, input
, keyup
Deleting input (Backspace/Delete)
Triggers: keydown
, input
, keyup
Pasting using Ctrl+V
Triggers: keydown
, paste
, input
, keyup
Using mouse to paste
Triggers: paste
, input
Select an item from the autocomplete (↑/↓)
Triggers: keydown
, keyup
Given the above, you could implement your autocomplete box handling the input
event for all changes to the input, and then keydown
event to handling up and down. This would really separate everything nicely and lead to some pretty clean code.
If you want to support IE8, you will need to throw everything except pasting into the keydown
event and then handle paste
. The paste
event is quite widely supported now and has been in IE since v5.5).
Here is the jsFiddle I used to test the events, you might find it useful. It shows a bit more information about each event:
function logEvent(e) {
console.log(e.type +
"\n this.value = '" + this.value + "'" +
(e.keyCode ? "\n e.keyCode = '" + e.keyCode + "'" : "") +
(e.keyCode ? "\n char = '" + String.fromCharCode(e.keyCode) + "'" : ""));
console.log(e);
}