I have div with some text and contenteditable="true". When I single click on this div - works some my scripts, it is not very important. And when I double click on this div - need to edit text in div. Edit text need to be only after double click, not after single. And very imortant, when I double click on div - caret need stay under mouse cursor. No need selection text. I found some script for single/double. But have problem. When I double click on div - text are selection. Selection no need. Need editor caret where I clicked. I do not understand how. http://jsfiddle.net/X6auM/
Every current major browser provides an API to create a range from a mouse event, although there are four different code branches needed.
Here is some background:
Here's a demo: http://jsfiddle.net/timdown/krtTD/10/
And here's some code:
function getMouseEventCaretRange(evt) {
var range, x = evt.clientX, y = evt.clientY;
// Try the simple IE way first
if (document.body.createTextRange) {
range = document.body.createTextRange();
range.moveToPoint(x, y);
}
else if (typeof document.createRange != "undefined") {
// Try Mozilla's rangeOffset and rangeParent properties,
// which are exactly what we want
if (typeof evt.rangeParent != "undefined") {
range = document.createRange();
range.setStart(evt.rangeParent, evt.rangeOffset);
range.collapse(true);
}
// Try the standards-based way next
else if (document.caretPositionFromPoint) {
var pos = document.caretPositionFromPoint(x, y);
range = document.createRange();
range.setStart(pos.offsetNode, pos.offset);
range.collapse(true);
}
// Next, the WebKit way
else if (document.caretRangeFromPoint) {
range = document.caretRangeFromPoint(x, y);
}
}
return range;
}
function selectRange(range) {
if (range) {
if (typeof range.select != "undefined") {
range.select();
} else if (typeof window.getSelection != "undefined") {
var sel = window.getSelection();
sel.removeAllRanges();
sel.addRange(range);
}
}
}
document.getElementById("editor").ondblclick = function(evt) {
evt = evt || window.event;
this.contentEditable = true;
this.focus();
var caretRange = getMouseEventCaretRange(evt);
// Set a timer to allow the selection to happen and the dust settle first
window.setTimeout(function() {
selectRange(caretRange);
}, 10);
return false;
};