How to use SWFObject correctly

pilau picture pilau · Jun 7, 2012 · Viewed 7.8k times · Source

I am using SWFObject to embed YouTube videos into our website. There are many links to videos in one page and each link clears a wrapper div, then loads a new embed into it, with this code:

$('a.video-link').each(function () {
    $(this).on('click', function(e) {
        e.preventDefault();

        if ($('#video-wrap').has('object').length == 0) {
            var params = { allowScriptAccess: 'always', allowFullScreen: 'true' };
            var atts = { id: 'ytapiplayer' };
            swfobject.embedSWF($(this).attr('href'), 'ytapiplayer', '1000', '562', '8', null, null, params, atts);
            $('#video-wrap').show();
        } else {
            $('#video-wrap').find('object').remove();
            $(this).trigger('click');
        }
    });
});

These are the Youtube links I am using for each embed:

http://www.youtube.com/v/{Youtube ID}?hl=en_US&rel=0&hd=1&border=0&version=3&fs=1&autoplay=1&autohide=1&enablejsapi=1&playerapiid=ytapiplayer

Then, here is the onYouTubePlayerReady() event handler:

function onYouTubePlayerReady(id) {
    console.log('youtube player is ready.');
    var ytplayer = document.getElementById('ytapiplayer');
    ytplayer.addEventListener('onStateChange', 'onYouTubePlayerStateChange');
    ytplayer.addEventListener('onError', 'onYouTubePlayerError');
}

All videos load fine, however the onYouTubePlayerReady is never hit!

I have tried solutions from here and here but nothing worked :(

Please help me solve this problem. The ultimate goal is to get the Youtube API to work.

Thanks.

EDIT: I tried to play with the code, make sure all names are correct, separate into different script tags and/or .js file, load it on the beginning, inside document.ready(), still, onYouTubePlayerReady is not firing. What do you think?

Answer

pilau picture pilau · Jun 10, 2012

Here is the working code:

Executing SWFObject on each video link:

$('a.video-link').on('click', function(e) {
    e.preventDefault();
    // SWFObjects loads a video object into div with ID ytapiplayer.
    // If the wrapper div already contains a video we need to remove it first:
    if ($('#video-wrap').has('object').length == 0) {
        var params = { allowScriptAccess: 'always', allowFullScreen: 'true' };
        var atts = { id: 'ytapiplayer' };
        swfobject.embedSWF($(this).attr('href'), 'ytapiplayer', '1000', '562', '8', null, null, params, atts);

        $('#video-wrap').show();
    } else {
        $('#video-wrap').find('object').remove();
        $(this).trigger('click');
    }
});

The YouTube link with API values:

http://www.youtube.com/v/' + data.YoutubeLink + '?hl=en_US&rel=0&hd=1&border=0&version=3&fs=1&autoplay=1&autohide=1&enablejsapi=1&playerapiid=ytapiplayer

And the SWFObject event handlers I put this code in a separate .js file, loaded before the code executing SWFObject. I don't know if it's necessary, but it's working anyway:

function onYouTubePlayerReady(id) {
    // We need the actual DOM element for this, if we want to use more advanced API.
    // This is because addEventListener activates the API.
    var ytplayer = $('#ytapiplayer').get(0);
    ytplayer.addEventListener('onStateChange', 'onYouTubePlayerStateChange'); // onYouTubePlayerStateChange(newState)
    ytplayer.addEventListener('onError', 'onYouTubePlayerError'); // onYouTubePlayerError(errorCode)
}