I have a problem. In Three.js, I want to rotate a sphere (Earth) around axis tilted by 23.5 degs. I found sphere.rotation.x, sphere.rotation.y and sphere.rotation.z, but when I combine them in the correct ratio, …
How to animate a vector path like it's being drawn, progressively? In other words, slowly show the path pixel by pixel.
I'm using Raphaël.js, but if your answer is not library specific—like maybe there's some general programming …
I'm creating game in using html5 and THREE.js, and I have a camera that rotates with the euler order of 'YXZ'.
This is so the camera rotation up, down, left and right like a head. As in first person …