<html>
<head>
<title>FML</title>
<script type="text/javascript">
function function1(e, div) {
div.innerHTML="this works"
document.getElementById('myspan').innerHTML= 'x-pos on click: ' + e.clientX
div.addEventListener("mousemove", function(){test(event, this)}, true);
}
function test(e, div) {
div.innerHTML+='<br/>so does this'
//This doesn't work. Can't add event as a parameter to function that has to be executed when using addEventListener
document.getElementById('myspan2').innerHTML= 'y-pos on move: ' + e.clientY
}
</script>
</head>
<body>
<span id="myspan"> </span>
<span id="myspan2"> </span>
<div style="width:100px;height:100px;background-color:blue;overflow:hidden;" onclick="function1(event, this)">
</body>
</html>
Click on the blue div.
I want to add the event mouseover, have it execute the test()-function which should contain following parameters: this, event
When the function test(e, div) is called I keep getting an "event is undefined" error in firefox and IE, although ironically enough it works perfectly in Chrome and Safari.
Any way I can add the event parameter by using addEventListener? I can get it to work with window.event in chrome and safari, but this is the exact setup that I want. I've been googling and trial/erroring for a while now, without succes... so FML :/ Any tips/hints/... besides shooting myself in the head?
I know jquery would probably solve all this, but I want to be proficient in javascript before migrating to jQuery. Or should I migrate anyway?
Thanks and cheers, p.
div.addEventListener("mousemove", function(){test(event, this)}, true);
Well, of course you get "event is undefined" ! When the mousemove
event triggers, your event handler is called:
function(){test(event, this)}
There are two ways to reach the event information object. Either it is passed to the event handler as an argument, or it can be found in window.event
.
Suppose the second case holds. As there is no local variable named event
in your function, nor is there such variable in function1
that calls it, the browser looks if there is an event
defined in the global object. In JavaScript, the global object is called window
, so your function is interpreted as
function(){test(window.event, this)}
and it works.
However, as I noted before, in some browsers, the event information is passed in the argument. So your event handler probably wanted to look like this:
function(event){test(event, this)}
otherwise the event
passed to test()
would be undefined. So, this is how to make a cross-browser handler:
function(event) {
if (!event) // i.e. the argument is undefined or null
event = window.event;
test(event, this);
}
The second problem is that addEventListener()
doesn't work in older IEs (it does in IE9, though). For older IEs, you have to use a similar function called attachEvent()
. Or, if you only attach one handler, you can do it the simple way
div.onmousemove = function() {...};