When given a buffer of MAX_BUFFER_SIZE, and a file that far exceeds it, how can one:
RandomAccessFile aFile = new RandomAccessFile(fileName, "r");
FileChannel inChannel = aFile.getChannel();
ByteBuffer buffer = ByteBuffer.allocate(CAPARICY);
int bytesRead = inChannel.read(buffer);
buffer.flip();
while (buffer.hasRemaining()) {
buffer.get();
}
buffer.clear();
bytesRead = inChannel.read(buffer);
aFile.close();
InputStream in = new FileInputStream(fileName);
long length = fileName.length();
if (length > Integer.MAX_VALUE) {
throw new IOException("File is too large!");
}
byte[] bytes = new byte[(int) length];
int offset = 0;
int numRead = 0;
while (offset < bytes.length
&& (numRead = in.read(bytes, offset, bytes.length - offset)) >= 0) {
offset += numRead;
}
if (offset < bytes.length) {
throw new IOException("Could not completely read file " + fileName);
}
in.close();
Turns out that regular IO is about 100 times faster in doing the same thing as NIO. Am i missing something? Is this expected? Is there a faster way to read the file in buffer chunks?
Ultimately i am working with a large file i don't have memory for to read it all at once. Instead, I'd like to read it incrementally in blocks that would then be used for processing.
If you want to make your first example faster
FileChannel inChannel = new FileInputStream(fileName).getChannel();
ByteBuffer buffer = ByteBuffer.allocateDirect(CAPACITY);
while(inChannel.read(buffer) > 0)
buffer.clear(); // do something with the data and clear/compact it.
inChannel.close();
If you want it to be even faster.
FileChannel inChannel = new RandomAccessFile(fileName, "r").getChannel();
MappedByteBuffer buffer = inChannel.map(FileChannel.MapMode.READ_ONLY, 0, inChannel.size());
// access the buffer as you wish.
inChannel.close();
This can take 10 - 20 micro-seconds for files up to 2 GB in size.