I have a keylistener attached to my frame in java, i can detect key presses when I hit any key, a strange thing is happening however. My game is a minesweeper game, I have a restart button that basically clears the board and remines it. The weird thing is when I click the button with the mouse everything clears fine and the board is remined but the keylistener stops working. Even stranger I have a jmenuitem that basically does a automated click of the button. So its like restartbutton.doclick()
if i click the jmenuitem to restart it restarts fine clears everything and the keylistener still functions. I can even see the button being clicked. Any ideas why this could be happening?
Thanks
this is attached to my main frame. this is the listener that stops working after clicking the button.
frame.addKeyListener(new KeyListener(){
public void keyReleased(KeyEvent e){
}
public void keyPressed(KeyEvent e){
System.out.println("hey");
int keycode = e.getKeyCode();
if(e.isControlDown() & keycode==KeyEvent.VK_C){
balh blah balh
}
}
public void keyTyped(KeyEvent e){
}
});
Suggestions:
setFocusable(false)
on it.Edit
Regarding:
what would be the best way to change that to a key binding?
Best would be to go through the Key Bindings tutorial and to implement the recommendations found there.