I'm trying to make a paint editor with Java in which I have a toolbar with the objects that I would like to paste in the canvas. I'm using Swing components to make the GUI, but when I looked for the way of making the canvas, I only found the class canvas from AWT.
Is there any way to make something similar to canvas with Swing? (for example, JPanel?) I have read that using the class canvas from AWT with a GUI made with swing won't work correctly, is that true?
In order to make a custom 'Canvas' in swing you usually write a subclass of a JPanel
. Then, you must overwrite the protected paintComponent(Graphics g)
method of JPanel
.
In the paint method, you can call methods on the Graphics
object to actually draw on the JPanel
.
As always, the Java Tutorials have a great reference on this to get you started.