Can someone point me in the right direction on how to add an image into Java Table cell.
JTable already provides a default renderer for icons. You just need to tell the table what data is stored in a given column so it can choose the appropriate renderer. This is done by overriding the getColumnClass(...) method:
import java.awt.*;
import javax.swing.*;
import javax.swing.table.*;
public class TableIcon extends JPanel
{
public TableIcon()
{
Icon aboutIcon = new ImageIcon("about16.gif");
Icon addIcon = new ImageIcon("add16.gif");
Icon copyIcon = new ImageIcon("copy16.gif");
String[] columnNames = {"Picture", "Description"};
Object[][] data =
{
{aboutIcon, "About"},
{addIcon, "Add"},
{copyIcon, "Copy"},
};
DefaultTableModel model = new DefaultTableModel(data, columnNames)
{
// Returning the Class of each column will allow different
// renderers to be used based on Class
public Class getColumnClass(int column)
{
return getValueAt(0, column).getClass();
}
};
JTable table = new JTable( model );
table.setPreferredScrollableViewportSize(table.getPreferredSize());
JScrollPane scrollPane = new JScrollPane( table );
add( scrollPane );
}
private static void createAndShowGUI()
{
JFrame frame = new JFrame("Table Icon");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.add(new TableIcon());
frame.setLocationByPlatform( true );
frame.pack();
frame.setVisible( true );
}
public static void main(String[] args)
{
EventQueue.invokeLater(new Runnable()
{
public void run()
{
createAndShowGUI();
}
});
}
}