I'm new to Java and making a small game for practice.
if (doAllFaceUpCardsMatch == false) {
//run pause here//
concentration.flipAllCardsFaceDown();
} else {
concentration.makeAllFaceUpCardsInvisible();
}
I want to pause the game for two seconds here before it does
concentration.flipAllCardsFaceDown();
How would I go about pausing it?
You can use:
Thread.sleep(2000);
or
java.util.concurrent.TimeUnit.SECONDS.sleep(2);
Please note that both of these methods throw InterruptedException
, which is a checked Exception, So you will have to catch that or declare in the method.
Edit: After Catching the exception, your code will look like this:
if (doAllFaceUpCardsMatch == false) {
try {
Thread.sleep(2000);
} catch (InterruptedException e) {
e.printStackTrace();
}
concentration.flipAllCardsFaceDown();
} else {
concentration.makeAllFaceUpCardsInvisible();
}
Since you are new, I would recommend learning how to do exception handling once you are little bit comfortable with java.