I have to create a simple 2D animation without using various primitives for drawing line, circle etc for the purpose. It has to be done by manipulating pixels and implementing one of the algorithms for drawing line, circle etc by coloring pixels.
I thought of using Turbo C for the purpose, but I use ubuntu. So I tried using dosbox to install and run turbo C but to no avail.
Now my only option is Java. Is it possible to manipulate pixels in Java? I couldn't find myself any good tutorials for the same. It would be great if a sample code for the same can be given.
The class java.awt.BufferedImage
has a method setRGB(int x, int y, int rgb)
which sets the color of an individual pixel. Additionally, you might want to look at java.awt.Color
, especially its getRGB()
method, which can convert Colors into integers that you can put into the int rgb
parameter of setRGB
.