When a user clicks on the corner of a JFrame to resize and drags the mouse around, the JFrame redraws based on the current position of the mouse as the user drags. How can you listen to these events?
Below is the what I have currently tried:
public final class TestFrame extends JFrame {
public TestFrame() {
this.addComponentListener(new ComponentAdapter() {
public void componentResized(ComponentEvent e) {
// This is only called when the user releases the mouse button.
System.out.println("componentResized");
}
});
}
// These methods do not appear to be called at all when a JFrame
// is being resized.
@Override
public void setSize(int width, int height) {
System.out.println("setSize");
}
@Override
public void setBounds(Rectangle r) {
System.out.println("setBounds A");
}
@Override
public void setBounds(int x, int y, int width, int height) {
System.out.println("setBounds B");
}
}
How can I determine and constrain how the user resizes a window (based on the current aspect ratio of the window) as they are dragging around the mouse around?
You can add a component listener and implement the componentResized function like that:
JFrame component = new JFrame("My Frame");
component.addComponentListener(new ComponentAdapter()
{
public void componentResized(ComponentEvent evt) {
Component c = (Component)evt.getSource();
//........
}
});
EDIT: Apparently, for JFrame, the componentResized event is hooked to the mouseReleased event. That's why the method is invoked when the mouse button is released.
One way to achieve what you want, is to add a JPanel that will cover the whole area of your JFrame. Then add the componentListener to the JPanel (componentResized for JPanel is called even while your mouse is still dragging). When your frame is resized, your panel will also be resized too.
I know, this isn't the most elegant solution, but it works!