Sending audio stream over TCP, UnsupportedAudioFileException

mini picture mini · Jun 11, 2013 · Viewed 21.5k times · Source

I have succeeded with sending and reading text and images data over TCP sockets. But I am unable to sending and reading audio stream data.

sample code at server:

public class ServerAudio {
    /**
     * @param args
     */
    public static void main(String[] args) {
        // TODO Auto-generated method stub

        try {
            ServerSocket serverSocker = new ServerSocket();
            Socket client = null;
            serverSocker.bind(new InetSocketAddress(6666));
            if (serverSocker.isBound()) {
                client = serverSocker.accept();
                OutputStream out = client.getOutputStream();
                while (true) {
                    AudioInputStream ain = testPlay("C:/Users/Public/Music/Sample Music/adios.wav");
                    if (ain != null) {
                        AudioSystem.write(ain, AudioFileFormat.Type.WAVE, out);
                    }
                }
            }
            serverSocker.close();
        } catch (Exception e) {
            e.printStackTrace();
        }
    }


    public static AudioInputStream testPlay(String filename) {
        AudioInputStream din = null;
        try {
            File file = new File(filename);
            AudioInputStream in = AudioSystem.getAudioInputStream(file);
            System.out.println("Before :: " + in.available());

            AudioFormat baseFormat = in.getFormat();
            AudioFormat decodedFormat =
                    new AudioFormat(AudioFormat.Encoding.PCM_UNSIGNED, baseFormat.getSampleRate(),
                            8, baseFormat.getChannels(), baseFormat.getChannels(),
                            baseFormat.getSampleRate(), false);
            din = AudioSystem.getAudioInputStream(decodedFormat, in);
            System.out.println("After :: " + din.available());
            return din;
        } catch (Exception e) {
            // Handle exception.
            e.printStackTrace();
        }
        return din;
    }
}

sample code at client:

public class RDPPlayAudioBytes {
    private static Socket socket;
    /**
     * @param args
     */
    public static void main(String[] args) {
        // TODO Auto-generated method stub
        // SocketAddress socketAddress = new InetSocketAddress("172.19.1.50", 4444);
        try {
            Socket socket = new Socket("172.19.0.109", 6666);
            // socket.connect(socketAddress, 10000);
            if (socket != null && socket.isConnected()) {
                InputStream inputStream = socket.getInputStream();
                // DataInputStream din=new DataInputStream(inputStream);
                while (inputStream != null) {
                    if (inputStream.available() > 0) {
                        System.out.println(inputStream.available());
                        InputStream bufferedIn = new BufferedInputStream(inputStream);
                        System.out.println("********** Buffred *********" + bufferedIn.available());
                        AudioInputStream ais = AudioSystem.getAudioInputStream(bufferedIn);
                    }
                }
            }


        } catch (IOException e) {
            // TODO Auto-generated catch block
            e.printStackTrace();
        } /*
           * catch (LineUnavailableException e) { // TODO Auto-generated catch block
           * e.printStackTrace(); }
           */catch (UnsupportedAudioFileException e) {
            // TODO Auto-generated catch block
            e.printStackTrace();
        }
    }
}

Where I am getting Exception as

javax.sound.sampled.UnsupportedAudioFileException: could not get audio input stream from input stream
    at javax.sound.sampled.AudioSystem.getAudioInputStream(Unknown Source)

Where I have observed that server is sending 35394bytes data to client, But at client side we are receiving 8192 bytes data. I am unable to understanding why bytes are missing at client side.

Please help me how to send audio stream over TCP Sockets.

Answer

wero picture wero · Jul 21, 2015

The Server: The server just streams the bytes of a sound file. No AudioSytem involved. Pass the sound file as argument:

java AudioServer "C:/Users/Public/Music/Sample Music/adios.wav"

Code for class AudioServer:

import java.io.*;
import java.net.*;

public class AudioServer {
    public static void main(String[] args) throws IOException {
        if (args.length == 0)
            throw new IllegalArgumentException("expected sound file arg");
        File soundFile = AudioUtil.getSoundFile(args[0]);

        System.out.println("server: " + soundFile);

        try (ServerSocket serverSocker = new ServerSocket(6666); 
            FileInputStream in = new FileInputStream(soundFile)) {
            if (serverSocker.isBound()) {
                Socket client = serverSocker.accept();
                OutputStream out = client.getOutputStream();

                byte buffer[] = new byte[2048];
                int count;
                while ((count = in.read(buffer)) != -1)
                    out.write(buffer, 0, count);
            }
        }

        System.out.println("server: shutdown");
    }
}

The client: The client can play a soundfile passed via the command-line for testing if it works:

java AudioClient "C:/Users/Public/Music/Sample Music/adios.wav"

Called with no argument it connects to the server and plays the file received via an Socket:

java AudioClient

Code:

import java.io.*;
import java.net.*;
import javax.sound.sampled.*;


public class AudioClient {
    public static void main(String[] args) throws Exception {
        if (args.length > 0) {
            // play a file passed via the command line
            File soundFile = AudioUtil.getSoundFile(args[0]);
            System.out.println("Client: " + soundFile);
            try (BufferedInputStream in = new BufferedInputStream(new FileInputStream(soundFile))) {
                play(in);
            }
        }
        else {
            // play soundfile from server
            System.out.println("Client: reading from 127.0.0.1:6666");
            try (Socket socket = new Socket("127.0.0.1", 6666)) {
                if (socket.isConnected()) {
                    InputStream in = new BufferedInputStream(socket.getInputStream());
                    play(in);
                }
            }
        }

        System.out.println("Client: end");
    }


    private static synchronized void play(final InputStream in) throws Exception {
        AudioInputStream ais = AudioSystem.getAudioInputStream(in);
        try (Clip clip = AudioSystem.getClip()) {
            clip.open(ais);
            clip.start();
            Thread.sleep(100); // given clip.drain a chance to start
            clip.drain();
        }
    }
}

A utility class used by AudioServer and AudioClient:

import java.io.File;

public class AudioUtil {
    public static File getSoundFile(String fileName) {
        File soundFile = new File(fileName);
        if (!soundFile.exists() || !soundFile.isFile())
            throw new IllegalArgumentException("not a file: " + soundFile);
        return soundFile;
    }
}