I need to stop a Runnable
from running when an image is clicked in my Android app. I'm running this Runnable
repeatedly using ImageView.postDelayed()
:
r = new Runnable() {
public void run() {
imgview.setImageResource(imageArray[i]);
i++;
if (i >= imageArray.length) {
i = 0;
}
imgview.postDelayed(r, 20); // set to go off again in 3 seconds.
// imgview.setOnClickListener(this);
}
};
imgview.postDelayed(r, 20); // set first time for 3 seconds
But under certain conditions I want to stop it from running, after it's already started. Here's the full code for my activity:
public class MainActivity extends Activity {
int i = 0;
ImageView imgview, imgview2;
Handler handler = new Handler();
Runnable r;
MediaPlayer mMediaPlayer;
int[] imageArray = { R.drawable.f1, R.drawable.f2, R.drawable.f3,
R.drawable.f4, R.drawable.f5, R.drawable.f6, R.drawable.f7,
R.drawable.f8, R.drawable.f9, R.drawable.f10, R.drawable.f11,
R.drawable.f12, R.drawable.f13, R.drawable.f14, R.drawable.f15,
R.drawable.f16, R.drawable.f17, R.drawable.f18, R.drawable.f19,
R.drawable.f20, R.drawable.f21, R.drawable.f22, R.drawable.f23,
R.drawable.f24, R.drawable.f25, R.drawable.f26, R.drawable.f27,
R.drawable.f28 };
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.tapp_activity);
imgview = (ImageView) findViewById(R.id.imageView1);
mMediaPlayer = new MediaPlayer();
mMediaPlayer = MediaPlayer.create(MainActivity.this, R.raw.water);
mMediaPlayer.setAudioStreamType(AudioManager.STREAM_MUSIC);
imgview2 = (ImageView) findViewById(R.id.imageView2);
imgview2.setOnClickListener(new OnClickListener() {
@Override
public void onClick(View v) {
// TODO Auto-generated method stub
if(i==0)
{
mMediaPlayer.setLooping(true);
mMediaPlayer.start();
i=1;
r = new Runnable() {
public void run() {
imgview.setImageResource(imageArray[i]);
i++;
if (i >= imageArray.length) {
i = 0;
}
imgview.postDelayed(r, 20); // set to go off again in 3 seconds.
// imgview.setOnClickListener(this);
}
};
imgview.postDelayed(r, 20); // set first time for 3 seconds
}
else
{
i=0;
mMediaPlayer.stop();
imgview.setBackgroundResource(R.drawable.tapstill);
}
}
});
}
@Override
protected void onDestroy() {
// TODO Auto-generated method stub
super.onDestroy();
mMediaPlayer.stop();
}
}
What can I change in my code so that my Runnable
stops running in the else
condition of my onClick()
method?
You might try removing the callback.
imgview.removeCallbacks(r);
In order for this to work, though. you'd have to ensure that r
is the same Runnable
as the one you posted. You could do this by creating it once, possibly in onCreate
. Since the Runnable
doesn't have any dependency on the ClickListener
anyway, this shouldn't be a problem.
You might also need to do some synchronization in order to prevent the case where you're removing a currently running callback, though, now that i think about it. The volatile boolean running
idea is probably less complex overall.