I need to create a rectangle object and then paint it to the applet using paint(). I tried
Rectangle r = new Rectangle(arg,arg1,arg2,arg3);
Then tried to paint it to the applet using
g.draw(r);
It didn't work. Is there a way to do this in java? I have scoured google to within an inch of its life for an answer, but I haven't been able to find an answer. Please help!
Try this:
public void paint (Graphics g) {
Rectangle r = new Rectangle(xPos,yPos,width,height);
g.fillRect(r.getX(), r.getY(), r.getWidth(), r.getHeight());
}
[edit]
// With explicit casting
public void paint (Graphics g) {
Rectangle r = new Rectangle(xPos, yPos, width, height);
g.fillRect(
(int)r.getX(),
(int)r.getY(),
(int)r.getWidth(),
(int)r.getHeight()
);
}