im kinda stuck with this project in android im trying to figure out why this is not working but i have no idea.This is By the way a custom view just in case.
The problem is this the event ACTION_DOWN is working perfectly im getting the console debug "Touching 1" and "Touching 2" but ACTION_UP,ACTION_CANCEL or default: are not working i cant figure this out so any help would be really appreciated thank you
public void doTouch(MotionEvent event)
{
int action = event.getAction();
float x = event.getX();
float y = event.getY();
switch(action)
{
case MotionEvent.ACTION_DOWN:
if(x < 125 && y < 125){
for(AnimatedSprite a:mSprites)
{
if(a.getID() == 1)
{
a.AdvanceToFrame(0);
touching = true;
System.out.println("Touching 1");
//touch_obj1 = true;
}
}
}
else if(x > getWidth()-125 && y > getHeight()-125)
{
for(AnimatedSprite a:mSprites)
{
if(a.getID() == 2)
{
a.AdvanceToFrame(1);
System.out.println("Touching 2");
touching = true;
//touch_obj2 = true;
}
}
}
else
{
touching = false;
}
break;
case MotionEvent.ACTION_CANCEL:
case MotionEvent.ACTION_UP:
System.out.println("Touch UP");
touching = false;
break;
default:
System.out.println("NOT Touching");
touching = false;
break;
}
}
here is where im calling the doTouch function
public boolean onTouchEvent(MotionEvent event)
{
thread.doTouch(event);
return super.onTouchEvent(event);
}
It looks like your problem is the way you are handling touch events in onTouchEvent
. You need to return true from onTouchEvent
if you want to handle touch events. So, if you get an ACTION_DOWN
and return false from onTouchEvent
the system will not send you any more touch events related until the next ACTION_DOWN
event.
Without knowing exactly what you are doing with the touch events, I can't give you a solution that will definitely work for your situation, but if you want to receive any touch events other than ACTION_DOWN
you will need to return true from onTouchEvent
.