So I am attempting to create an application that can black-out sections of a survey that contains sensitive information. However I've run into a bit of a problem.
What I want to do is draw filled black rectangles over a BufferedImage given x, y, width, and height of desired region to black out, then write that new image back to my filesystem. Here's my code.
File imageFile = new File("images/template.jpg");
BufferedImage img = ImageIO.read(imageFile);
Graphics2D graph = img.createGraphics();
graph.setColor(Color.BLACK);
graph.fill(new Rectangle(x, y, width, height));
graph.dispose();
ImageIO.write(img, "jpg", new File("images/template.jpg"));
For whatever reason the image in the resource doesn't change after this code segment. Any ideas on what I'm doing wrong?
I created a runnable example of your code, and it worked fine for me. I ran this code using Java 8.
Here's the altered image. I drew the black square on an image I had.
And here's the code I ran. I read the original image directly from my file system.
package com.ggl.testing;
import java.awt.Color;
import java.awt.Graphics2D;
import java.awt.Rectangle;
import java.awt.image.BufferedImage;
import java.io.File;
import java.io.IOException;
import javax.imageio.ImageIO;
public class ImageProcessing implements Runnable {
public static void main(String[] args) {
new ImageProcessing().run();
}
@Override
public void run() {
File imageFile = new File("C:\\Users\\Owner\\Pictures\\Saved Pictures\\Analog Clock Calendar.jpg");
BufferedImage img;
try {
img = ImageIO.read(imageFile);
} catch (IOException e1) {
e1.printStackTrace();
return;
}
Graphics2D graph = img.createGraphics();
graph.setColor(Color.BLACK);
graph.fill(new Rectangle(100, 100, 100, 100));
graph.dispose();
try {
ImageIO.write(img, "jpg",
new File("altered.jpg"));
} catch (IOException e) {
e.printStackTrace();
}
}
}
My conclusion is that you either didn't read the image correctly, your x, y, width, and/or height were outside the limits of the image, or something else that I'm missing.