What audio format should I use for java?

Sunil Shahi picture Sunil Shahi · May 18, 2012 · Viewed 21.5k times · Source

I am making a Java based game for which I want to add some sound effects. I searched and found myself more confused. I know the coding differs from file format to format. I just need some sounds - does not matter which format. So please suggest me the easiest file format. Code snippet will be extremely helpful.

What is the easiest format and way to provide sound effects?

Answer

Basilio German picture Basilio German · May 18, 2012

for short sounds, you should use WAV or AU, WAV being the most known format for small sounds. i just finished this small program, all you need to do is have a .wav sound.

this program spawns a window with a button and every time you click that button the specified sound will play.

import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.io.IOException;
import java.net.URL;

import javax.sound.sampled.AudioInputStream;
import javax.sound.sampled.AudioSystem;
import javax.sound.sampled.Clip;
import javax.sound.sampled.LineUnavailableException;
import javax.sound.sampled.UnsupportedAudioFileException;
import javax.swing.JButton;
import javax.swing.JFrame;

public class PlaySound extends JFrame{

    private Clip clip;

    public static void main(String [] args) {

        PlaySound app = new PlaySound();

    }

    public PlaySound() {
        JButton play = new JButton("Play");//here we make the button
        play.addActionListener(new ActionListener() {//here we tell what the button will do
        public void actionPerformed(ActionEvent e) {
            playTheSound();//when its clicked call this method
        }
    });

    this.add(play);
    this.pack();
    this.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
    this.setVisible(true);
}

private void SoundEffect(URL url) {
    try {
        // Set up an audio input stream piped from the sound file.
        AudioInputStream audioInputStream = AudioSystem.getAudioInputStream(url);
        // Get a clip resource.
        clip = AudioSystem.getClip();
        // Open audio clip and load samples from the audio input stream.
        clip.open(audioInputStream);
    } catch (UnsupportedAudioFileException e) {
        e.printStackTrace();
    } catch (IOException e) {
        e.printStackTrace();
    } catch (LineUnavailableException e) {
        e.printStackTrace();
    }
}

// Play or Re-play the sound effect from the beginning, by rewinding.
public void playTheSound() {

    URL url = getClass().getResource("click.wav");//You can change this to whatever other sound you have
    SoundEffect(url);//this method will load the sound

    if (clip.isRunning())
        clip.stop();   // Stop the player if it is still running
    clip.setFramePosition(0); // rewind to the beginning
    clip.start();     // Start playing

    }

}

you can always change "click.wav" for another sound, including .au files.