I'm reading the docs on dispatch queues for GCD, and in it they say that the queues are FIFO, so I am woundering what effect this has on async / sync dispatches?
from my understand async executes things in the order that it gets things while sync executes things serial..
but when you write your GCD code you decide the order in which things happen.. so as long as your know whats going on in your code you should know the order in which things execute..
my questions are, wheres the benefit of async here? am I missing something in my understanding of these two things.
The first answer isn't quite complete, unfortunately. Yes, sync will block and async will not, however there are additional semantics to take into account. Calling dispatch_sync() will also cause your code to wait until each and every pending item on that queue has finished executing, also making it a synchronization point for said work. dispatch_async() will simply submit the work to the queue and return immediately, after which it will be executed "at some point" and you need to track completion of that work in some other way (usually by nesting one dispatch_async inside another dispatch_async - see the man page for example).