Is there a way to detect the headset's play/pause button click?
I managed to detect the volume buttons clicks using:
AudioSessionAddPropertyListener( kAudioSessionProperty_CurrentHardwareOutputVolume , audioVolumeChangeListenerCallback, self );
But I can't find an AudioSessionProperty for the center button. What's the way to do that?
Everything that's done from outside your app is considered a "Remote Event". If you double-tap the Home button and press Play/Pause there, it's the equivalent of pressing the play/pause button on the headset (Same for double tapping for next, and triple tapping for previous).
Here's the guide on event handling of remote events for iOS.
Personally, I like subclassing the MainWindow (UIWindow
) and overriding the sendEvent:
method, so I can manage it more directly:
- (void)sendEvent:(UIEvent *)event
{
if (event.type == UIEventTypeRemoteControl)
{
// Do stuff here
}
else
{
// Not my problem.
[super sendEvent:event];
}
}
Hope that helps, the enum for the event of the central button is UIEventSubtypeRemoteControlTogglePlayPause
.