I'd like to know whether my app is being run on device or simulator at run time. Is there a way to detect this?
Reason being to test bluetooth api with simulator: http://volcore.limbicsoft.com/2009/09/iphone-os-31-gamekit-pt-1-woooohooo.html
#if TARGET_OS_SIMULATOR
//Simulator
#else
// Device
#endif
Pls refer this previous SO question also What #defines are set up by Xcode when compiling for iPhone