I already know how to use the CLLocationManager, so I could do it the hard way, with delegates and all that.
But I'd like to have a convenience method that just gets the current location, once, and blocks until it gets the result.
What I do is implement a singleton class to manage updates from core location. To access my current location, I do a CLLocation *myLocation = [[LocationManager sharedInstance] currentLocation];
If you wanted to block the main thread you could do something like this:
while ([[LocationManager sharedInstance] locationKnown] == NO){
//blocking here
//do stuff here, dont forget to have some kind of timeout to get out of this blocked //state
}
However, as it has been already pointed out, blocking the main thread is probably not a good idea, but this can be a good jumping off point as you are building something. You will also notice that the class I wrote checks the timestamp on location updates and ignores any that are old, to prevent the problem of getting stale data from core location.
This is the singleton class I wrote. Please note that it is a little rough around the edges:
#import <CoreLocation/CoreLocation.h>
#import <Foundation/Foundation.h>
@interface LocationController : NSObject <CLLocationManagerDelegate> {
CLLocationManager *locationManager;
CLLocation *currentLocation;
}
+ (LocationController *)sharedInstance;
-(void) start;
-(void) stop;
-(BOOL) locationKnown;
@property (nonatomic, retain) CLLocation *currentLocation;
@end
@implementation LocationController
@synthesize currentLocation;
static LocationController *sharedInstance;
+ (LocationController *)sharedInstance {
@synchronized(self) {
if (!sharedInstance)
sharedInstance=[[LocationController alloc] init];
}
return sharedInstance;
}
+(id)alloc {
@synchronized(self) {
NSAssert(sharedInstance == nil, @"Attempted to allocate a second instance of a singleton LocationController.");
sharedInstance = [super alloc];
}
return sharedInstance;
}
-(id) init {
if (self = [super init]) {
self.currentLocation = [[CLLocation alloc] init];
locationManager = [[CLLocationManager alloc] init];
locationManager.delegate = self;
[self start];
}
return self;
}
-(void) start {
[locationManager startUpdatingLocation];
}
-(void) stop {
[locationManager stopUpdatingLocation];
}
-(BOOL) locationKnown {
if (round(currentLocation.speed) == -1) return NO; else return YES;
}
- (void)locationManager:(CLLocationManager *)manager didUpdateToLocation:(CLLocation *)newLocation fromLocation:(CLLocation *)oldLocation {
//if the time interval returned from core location is more than two minutes we ignore it because it might be from an old session
if ( abs([newLocation.timestamp timeIntervalSinceDate: [NSDate date]]) < 120) {
self.currentLocation = newLocation;
}
}
- (void)locationManager:(CLLocationManager *)manager didFailWithError:(NSError *)error {
UIAlertView *alert;
alert = [[UIAlertView alloc] initWithTitle:@"Error" message:[error description] delegate:nil cancelButtonTitle:@"OK" otherButtonTitles:nil];
[alert show];
[alert release];
}
-(void) dealloc {
[locationManager release];
[currentLocation release];
[super dealloc];
}
@end