While attempting to debug a build created using the 3.2 SDK on an iPhone device I receive the message "A signed resource has been added, modified, or deleted.".
I can clean, rebuild, then install with no error, but if I try to install without cleaning the error shows.
Anyone have an idea as to what might be causing this?
I found a workaround for the bug.
If you delete the .app file in build/Debug-iphoneos/ before building for the device, the app gets installed without errors. And there is a simple way to do that before every build.
Make sure you have selected "Device" in the dropdown overview menu. In XCode go to Project > New target... Then find "Shell Script target" under MacOSX/Other Name it and add it to the current project
Now, in the left navigation panel, under targets, expand your newly created target and double-click on Run Script. In the window that opens replace "# shell script goes here" with "rm -fr build/Debug-iphoneos/*.app" (without the quotes). Now open your main target preferences and under Direct Dependencies add your newly created target. Build and Go! :)