I'm starting new project in Xcode 5. I want to develop application using iOS SDK 7
but with deployment target iOS 5.0
. As soon as I create new project in Xcode and try to change deployment target to 5.0, I've got this message:
Applications including an arm64 slice are not compatible with versions of iOS
prior to 6.0
Adjust your Architectures build setting to not include arm64 in order to deploy
to releases prior to iOS 6.0.
So changed architectures to Standard
(no 64bit). I compiles, runs but I do not really understand what just happend.
What's the difference between Architectures
and Valid architectures
settings in Xcode project Build Settings?
If I set Architectures
to exclude 64-bit what happens when I run my app on 64-bit iPhone or iOS Simulator (I know it works, I'm just curious what hapens underneath)?
Can you explain big mess with new 64-bit architecture?
Set the architecture in build setting to Standard architectures(armv7,armv7s)
iPhone 5S is powered by A7 64bit processor. From apple docs
Xcode can build your app with both 32-bit and 64-bit binaries included. This combined binary requires a minimum deployment target of iOS 7 or later.
Note: A future version of Xcode will let you create a single app that supports the 32-bit runtime on iOS 6 and later, and that supports the 64-bit runtime on iOS 7.
From the documentation what i understood is
Update (Xcode 5.0.1)
In Xcode 5.0.1 they added the support to create 64 bit binary for iOS 5.1.1 onwards.
Xcode 5.0.1 can build your app with both 32-bit and 64-bit binaries included. This combined binary requires a minimum deployment target of iOS 5.1.1 or later. The 64-bit binary runs only on 64-bit devices running iOS 7.0.3 and later.
Update (Xcode 5.1)
Xcode 5.1 made significant change in the architecture section. This answer will be a followup for you.
Check this