Here is my code. I want to add my own custom callout view instead of iOS default. I know there is only left callout and right callout view, but I need to add a view tooltip type with my own background and label.
- (MKAnnotationView *)mapView:(MKMapView *)mapView viewForAnnotation:(id <MKAnnotation>)annotation
{
MKAnnotationView *userAnnotationView = nil;
if ([annotation isKindOfClass:MKUserLocation.class])
{
userAnnotationView = (MKAnnotationView *)[mapView dequeueReusableAnnotationViewWithIdentifier:@"UserLocation"];
if (userAnnotationView == nil) {
userAnnotationView = [[MKAnnotationView alloc] initWithAnnotation:annotation reuseIdentifier:@"UserLocation"];
}
else
userAnnotationView.annotation = annotation;
userAnnotationView.enabled = YES;
userAnnotationView.canShowCallout = YES;
userAnnotationView.image = [UIImage imageNamed:@"map_pin.png"];
UIView *view = [[UIView alloc]initWithFrame:CGRectMake(0,0,141,108)];
view.backgroundColor = [UIColor clearColor];
UIImageView *imgView = [[UIImageView alloc]initWithImage:[UIImage imageNamed:@"toltip.png"]];
[view addSubview:imgView];
userAnnotationView.leftCalloutAccessoryView = view;
return userAnnotationView;
}
}
I had same problem and ended up doing following thing:
When I receive mapView delegate callback
-(void)mapView:(MKMapView *)mapView didSelectAnnotationView:(MKAnnotationView *)view
(it's time when I want to show my custom CalloutView)
I use view received as parameter *(MKAnnotationView )view (which is a pin view) and simply add my custom view to that pin view using
[view addSubview:customView];
It will add your custom view on top of that pin view so if we want it to be above pin we have to change custom view center property like this:
CGRect customViewRect = customView.frame;
CGRect rect = CGRectMake(-customViewRect.size.width/2, -customViewRect.size.height-7, customViewRect.size.width, customViewRect.size.height);
customView.frame = rect;
[view addSubview:customView];
In my case it looks like this
!NOTE:
There is one caveat which however can be easily fixed, your custom view will ignore touch events, because of mapView working with touches differently. Here's a quick fix:
1) Subclass MKAnnotationView (or MKPinAnnotationView depends on what you need)
2) in your mapView delegate
- (MKAnnotationView *)mapView:(MKMapView *)mapView viewForAnnotation:(id <MKAnnotation>)annotation
use your subclass instead of MKAnnotationView/MKPinAnnotationView
3) in your subclass .m file override two methods as following:
- (UIView*)hitTest:(CGPoint)point withEvent:(UIEvent*)event
{
UIView* hitView = [super hitTest:point withEvent:event];
if (hitView != nil)
{
[self.superview bringSubviewToFront:self];
}
return hitView;
}
- (BOOL)pointInside:(CGPoint)point withEvent:(UIEvent*)event
{
CGRect rect = self.bounds;
BOOL isInside = CGRectContainsPoint(rect, point);
if(!isInside)
{
for (UIView *view in self.subviews)
{
isInside = CGRectContainsPoint(view.frame, point);
if(isInside)
break;
}
}
return isInside;
}
All done!