When I create an iOS project,and "Build Phases -> Link binary with Libraries", I add the AVFoundation.framework lib and use #import "<AVFoundation/AVFoundation.h>"
. I get a compilation error:
"AVFoundation/AVFoundation.h file not found".
Here's my code:
#import <UIKit/UIKit.h>
#import "<AVFoundation/AVFoundation.h>"
How can I resolve this?
Use
#import <AVFoundation/AVFoundation.h>
There is only two types of #import
statements:
#import <file.h>
and
#import "file.h"
There is no type like : #import "<file.h>"
you are making mistake here: #import "<AVFoundation/AVFoundation.h>"
In general the #import "QuartzCore/QuartzCore.h" form is "find my very own header, if you can't find it look for a system header", and the form is "find a system header". In theory the locations are compiler defined and they could be implemented differently on a given platform, but I haven't run into a C compiler that does anything different.
Reference: SO