Is there an algorithm to determine the minimum bounding rectangle around a set of latitude/longitude coordinates?
It is OK to assume a flat earth since the coordinates will not be too far apart. Pseudocode is OK, but if someone has done this in Objective-C, that would be even better. What I am trying to do is set the zoom level of a map based on the number of points that will be displayed on the map.
This is the method that I use in one of my apps.
- (void)centerMapAroundAnnotations
{
// if we have no annotations we can skip all of this
if ( [[myMapView annotations] count] == 0 )
return;
// then run through each annotation in the list to find the
// minimum and maximum latitude and longitude values
CLLocationCoordinate2D min;
CLLocationCoordinate2D max;
BOOL minMaxInitialized = NO;
NSUInteger numberOfValidAnnotations = 0;
for ( id<MKAnnotation> a in [myMapView annotations] )
{
// only use annotations that are of our own custom type
// in the event that the user is browsing from a location far away
// you can omit this if you want the user's location to be included in the region
if ( [a isKindOfClass: [ECAnnotation class]] )
{
// if we haven't grabbed the first good value, do so now
if ( !minMaxInitialized )
{
min = a.coordinate;
max = a.coordinate;
minMaxInitialized = YES;
}
else // otherwise compare with the current value
{
min.latitude = MIN( min.latitude, a.coordinate.latitude );
min.longitude = MIN( min.longitude, a.coordinate.longitude );
max.latitude = MAX( max.latitude, a.coordinate.latitude );
max.longitude = MAX( max.longitude, a.coordinate.longitude );
}
++numberOfValidAnnotations;
}
}
// If we don't have any valid annotations we can leave now,
// this will happen in the event that there is only the user location
if ( numberOfValidAnnotations == 0 )
return;
// Now that we have a min and max lat/lon create locations for the
// three points in a right triangle
CLLocation* locSouthWest = [[CLLocation alloc]
initWithLatitude: min.latitude
longitude: min.longitude];
CLLocation* locSouthEast = [[CLLocation alloc]
initWithLatitude: min.latitude
longitude: max.longitude];
CLLocation* locNorthEast = [[CLLocation alloc]
initWithLatitude: max.latitude
longitude: max.longitude];
// Create a region centered at the midpoint of our hypotenuse
CLLocationCoordinate2D regionCenter;
regionCenter.latitude = (min.latitude + max.latitude) / 2.0;
regionCenter.longitude = (min.longitude + max.longitude) / 2.0;
// Use the locations that we just created to calculate the distance
// between each of the points in meters.
CLLocationDistance latMeters = [locSouthEast getDistanceFrom: locNorthEast];
CLLocationDistance lonMeters = [locSouthEast getDistanceFrom: locSouthWest];
MKCoordinateRegion region;
region = MKCoordinateRegionMakeWithDistance( regionCenter, latMeters, lonMeters );
MKCoordinateRegion fitRegion = [myMapView regionThatFits: region];
[myMapView setRegion: fitRegion animated: YES];
// Clean up
[locSouthWest release];
[locSouthEast release];
[locNorthEast release];
}