I want to zoom and scroll a UIScrollView with a CGPathRef. Because of that I assume I have to animate the UIScrollView's layer property? But which property would I animate that would make it equivalent to doing a UIView animation and setting its contentOffset property and zoomScale ?
These are not properties of a CALayer.
Any ideas as to how I would approach this? Again, just want to move the scrollview to a certain contentOffset and zoomScale, but not necessarily linearly from point A to point B, zoom A to zoom B, respectively.
I was thinking a CAKeyFrameAnimation with a CGPathRef, but I don't know which properties to animate.
You have to animate the bounds
property. In fact, that's what the contentOffset
property uses behind the scenes.
Example:
CGRect bounds = scrollView.bounds;
CABasicAnimation *animation = [CABasicAnimation animationWithKeyPath:@"bounds"];
animation.duration = 1.0;
animation.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseInEaseOut];
animation.fromValue = [NSValue valueWithCGRect:bounds];
bounds.origin.x += 200;
animation.toValue = [NSValue valueWithCGRect:bounds];
[scrollView.layer addAnimation:animation forKey:@"bounds"];
scrollView.bounds = bounds;
If you're curious, the way I used to get this information is the following:
[UIView beginAnimations:nil context:NULL];
[UIView setAnimationDuration:0.5];
[scrollView setContentOffset:CGPointMake(200, 0) animated:NO];
[UIView commitAnimations];
NSLog(@"%@",scrollView);
The NSLog
call will output:
<UIScrollView: 0x860ba20; frame = (-65.5 0; 451 367); clipsToBounds = YES; autoresize = W+RM+TM+H; animations = { bounds=<CABasicAnimation: 0xec1e7c0>; }; layer = <CALayer: 0x860bbc0>; contentOffset: {246, 0}>
The animations
snippet will list all the active animations, in this case { bounds=<CABasicAnimation: 0xec1e7c0>; }
.
Hope this helps.