Extend iOS 11 Safe Area to include the keyboard

Denis Balko picture Denis Balko · Jul 30, 2017 · Viewed 11.8k times · Source

The new Safe Area layout guide introduced in iOS 11 works great to prevent content from displaying below bars, but it excludes the keyboard. That means that when a keyboard is displayed, content is still hidden behind it and this is the problem I am trying to solve.

My approach is based on listening to keyboard notifications and then adjusting the safe area through additionalSafeAreaInsets.

Here is my code:

override func viewDidLoad() {
    let notificationCenter = NotificationCenter.default
    notificationCenter.addObserver(self, selector: #selector(keyboardWillShow(notification:)), name: NSNotification.Name.UIKeyboardWillShow, object: nil)
    notificationCenter.addObserver(self, selector: #selector(keyboardWillHide(notification:)), name: NSNotification.Name.UIKeyboardWillHide, object: nil)
    notificationCenter.addObserver(self, selector: #selector(keyboardWillChange(notification:)), name: NSNotification.Name.UIKeyboardWillChangeFrame, object: nil)
}

//MARK: - Keyboard
extension MyViewController {
    @objc func keyboardWillShow(notification: NSNotification) {
        let userInfo = notification.userInfo!
        let keyboardHeight = (userInfo[UIKeyboardFrameEndUserInfoKey] as! NSValue).cgRectValue.height

        additionalSafeAreaInsets = UIEdgeInsets(top: 0, left: 0, bottom: keyboardHeight, right: 0)
        UIView.animate(withDuration: 0.3) {
            self.view.layoutIfNeeded();
        }
    }

    @objc func keyboardWillHide(notification: NSNotification) {
        additionalSafeAreaInsets = UIEdgeInsets(top: 0, left: 0, bottom: 0, right: 0)
        UIView.animate(withDuration: 0.3) {
            self.view.layoutIfNeeded();
        }
    }

    @objc func keyboardWillChange(notification: NSNotification) {
        let userInfo = notification.userInfo!
        let keyboardHeight = (userInfo[UIKeyboardFrameEndUserInfoKey] as! NSValue).cgRectValue.height

        additionalSafeAreaInsets = UIEdgeInsets(top: 0, left: 0, bottom: keyboardHeight, right: 0)

        UIView.animate(withDuration: 0.3) {
            self.view.layoutIfNeeded();
        }
    }
}

This works well as the MyController is a UIViewController with a UITableView that extends through the whole safe area. Now when the keyboard appears, the bottom is pushed up so that no cells are behind the keyboard.

The problem is with bottom bars. I also have a toolbar at the bottom which is already included in the safe area. Therefore, setting full keyboard height as additional safe area inset pushes the bottom of the table view up too much by exactly the height of the bottom bar. For this method to work well, I must set the additionalSafeAreaInsets.bottom to be equal to the keyboard height minus the height of the bottom bar.

Question 1: What is the best way to get the current safe area gap on the bottom? Manually get frame of toolbar and use its height? Or is it possible to get the gap directly from the safe area layout guide?

Question 2: Presumably it should be possible for the bottom bar to change size without the keyboard changing size so I should also implement some method listening to change in frame of the bar. Is this best done in viewWillTransition(to size: CGSize, with coordinator: UIViewControllerTransitionCoordinator)? Or elsewhere?

Thank you

Answer

Fábio Eduardo Rodella picture Fábio Eduardo Rodella · Sep 8, 2017

What seems to be working for me is to calculate the intersection between view.safeAreaLayoutGuide.layoutFrame and the keyboard frame, and then setting the height of that as the additionalSafeAreaInsets.bottom, instead of the whole keyboard frame height. I don't have a toolbar in my view controller, but I do have a tab bar and it is accounted for correctly.

Complete code:

import UIKit

public extension UIViewController 
{
    func startAvoidingKeyboard() 
    {    
        NotificationCenter.default
            .addObserver(self,
                         selector: #selector(onKeyboardFrameWillChangeNotificationReceived(_:)),
                         name: UIResponder.keyboardWillChangeFrameNotification,
                         object: nil)
    }

    func stopAvoidingKeyboard() 
    {
        NotificationCenter.default
            .removeObserver(self,
                            name: UIResponder.keyboardWillChangeFrameNotification,
                            object: nil)
    }

    @objc
    private func onKeyboardFrameWillChangeNotificationReceived(_ notification: Notification) 
    {
        guard 
            let userInfo = notification.userInfo,
            let keyboardFrame = (userInfo[UIResponder.keyboardFrameEndUserInfoKey] as? NSValue)?.cgRectValue 
        else {
            return
        }

        let keyboardFrameInView = view.convert(keyboardFrame, from: nil)
        let safeAreaFrame = view.safeAreaLayoutGuide.layoutFrame.insetBy(dx: 0, dy: -additionalSafeAreaInsets.bottom)
        let intersection = safeAreaFrame.intersection(keyboardFrameInView)

        let keyboardAnimationDuration = notification.userInfo?[UIResponder.keyboardAnimationDurationUserInfoKey]
        let animationDuration: TimeInterval = (keyboardAnimationDuration as? NSNumber)?.doubleValue ?? 0
        let animationCurveRawNSN = notification.userInfo?[UIResponder.keyboardAnimationCurveUserInfoKey] as? NSNumber
        let animationCurveRaw = animationCurveRawNSN?.uintValue ?? UIView.AnimationOptions.curveEaseInOut.rawValue
        let animationCurve = UIView.AnimationOptions(rawValue: animationCurveRaw)

        UIView.animate(withDuration: animationDuration,
                       delay: 0,
                       options: animationCurve,
                       animations: {
            self.additionalSafeAreaInsets.bottom = intersection.height
            self.view.layoutIfNeeded()
        }, completion: nil)
    }
}