Mapping GPS coordinates in ARKit

kernelpanic picture kernelpanic · Jul 24, 2017 · Viewed 9.9k times · Source

I'm exploring the new ARKit.

Currently all the examples I've seen use the "relative" position of the camera to place objects onto the scene around the origin.

Suppose I have absolute real-world GPS coordinates that I'd like to place as markers in to the scene. How would I go about doing that?

There are some demos and examples starting to pop up that actually do this, but I haven't seen any code or explanation so far.

ARKit on iOS 11 + CoreLocation Demo — GPS with virtual guidance

Any examples would be greatly appreciated.

Answer

kernelpanic picture kernelpanic · Jul 27, 2017

Ok, so a few days later the author of that video released the source on GitHub and it available to everyone to enjoy. There are some things to sort out, such as true north position, but it's a good start