I am trying to use VNDetectFaceRectanglesRequest
from the new Vision
API to detect faces on images. Then, I draw a red rectangle on each detected face.
But I'm having an issue converting the boundingBox
from VNFaceObservation
into a CGRect
. It seems that my only problem is a the y origin.
Here's my code:
let request=VNDetectFaceRectanglesRequest{request, error in
var final_image=UIImage(ciImage: image)
if let results=request.results as? [VNFaceObservation]{
for face_obs in results{
UIGraphicsBeginImageContextWithOptions(final_image.size, false, 1.0)
final_image.draw(in: CGRect(x: 0, y: 0, width: final_image.size.width, height: final_image.size.height))
var rect=face_obs.boundingBox
/*/*/*/ RESULT 2 is when I uncomment this line to "flip" the y /*/*/*/
//rect.origin.y=1-rect.origin.y
let conv_rect=CGRect(x: rect.origin.x*final_image.size.width, y: rect.origin.y*final_image.size.height, width: rect.width*final_image.size.width, height: rect.height*final_image.size.height)
let c=UIGraphicsGetCurrentContext()!
c.setStrokeColor(UIColor.red.cgColor)
c.setLineWidth(0.01*final_image.size.width)
c.stroke(conv_rect)
let result=UIGraphicsGetImageFromCurrentImageContext()
UIGraphicsEndImageContext()
final_image=result!
}
}
DispatchQueue.main.async{
self.image_view.image=final_image
}
}
let handler=VNImageRequestHandler(ciImage: image)
DispatchQueue.global(qos: .userInteractive).async{
do{
try handler.perform([request])
}catch{
print(error)
}
}
Here are the results so far.
Result 1 (without flipping the y)
I found a solution on my own for the rect.
let rect=face_obs.boundingBox
let x=rect.origin.x*final_image.size.width
let w=rect.width*final_image.size.width
let h=rect.height*final_image.size.height
let y=final_image.size.height*(1-rect.origin.y)-h
let conv_rect=CGRect(x: x, y: y, width: w, height: h)
However, I marked @wei-jay's answer as the good one since it's more classy.
There are built-in methods that would do it for you. To convert from normalized form use this:
func VNImageRectForNormalizedRect(_ normalizedRect: CGRect, _ imageWidth: Int, _ imageHeight: Int) -> CGRect
And vice-versa:
func VNNormalizedRectForImageRect(_ imageRect: CGRect, _ imageWidth: Int, _ imageHeight: Int) -> CGRect
Similar methods for points:
func VNNormalizedFaceBoundingBoxPointForLandmarkPoint(_ faceLandmarkPoint: vector_float2, _ faceBoundingBox: CGRect, _ imageWidth: Int, _ imageHeight: Int) -> CGPoint
func VNImagePointForNormalizedPoint(_ normalizedPoint: CGPoint, _ imageWidth: Int, _ imageHeight: Int) -> CGPoint